The Sims 3: Type of Plants, Where You Can Get Them, Value, & Tips & Tricks

Hello fellow Simmers. I’ve made a The Sims 3 planting guide for those who want quality plants but don’t know where to start or how. I hope this guide will help you and if you have any more tips, feel free to leave a comment. Happy Simming!

  • Apple Tree
  • Source: Outside in Parks
    • Description: Eating Apples after becoming pregnant increases a Sim’s chance of having a boy.
  • Rarity: Common
  • Skill Level0
  • Normal Value: $4
  • Perfect Value: $16
  • # of Produce Before Barren: 40
  • Experience Gained: 175-125
  • Weed Chance %: 0.1
  • Produce per Harvest: 3-5
  • Grapevine
    • Source: Store or mail.
    • Rarity: Common
    • Skill Level: 0
    • Normal Value: $4
    • Perfect Value: $16
    • # of Produce Before Barren: 15
    • Experience Gained: 175-125
    • Weed Chance %: 0.2
    • Produce per Harvest: 2-4
  • Lettuce Plant
    • Source: Store, mail or garden.
    • Rarity: Common
    • Skill Level: 0
    • Normal Value: $3
    • Perfect Value: $12
    • # of Produce Before Barren: 15
    • Experience Gained: 175-125
    • Weed Chance %: 0.2
    • Produce per Harvest: 1-3
  • Tomato Plant
    • Source: Store, mail or garden.
    • Rarity: Common
    • Skill Level: 0
    • Normal Value: $3
    • Perfect Value: $12
    • # of Produce Before Barren: 20
    • Experience Gained: 175-125
    • Weed Chance %: 0.2
    • Produce per Harvest: 2-4
  • Lime Tree
    • Source: Store, parks, mail or garden.
    • Rarity: Uncommon
    • Skill Level: 5
    • Normal Value: $9
    • Perfect Value: $36
    • # of Produce Before Barren: 40
    • Experience Gained: 225-175
    • Weed Chance %: 0.25
    • Produce per Harvest: 3-5
  • Onion Plant
    • Source: Store, mail or garden.
    • Rarity: Uncommon
    • Skill Level: 5
    • Normal Value: $7
    • Perfect Value: $28
    • # of Produce Before Barren: 25
    • Experience Gained: 225-175
    • Weed Chance %: 0.05
    • Produce per Harvest: 1-3
  • Potato Plant
    • Source: Store, mail or garden.
    • Rarity: Uncommon
    • Skill Level: 5
    • Normal Value: $7
    • Perfect Value: $28
    • # of Produce Before Barren: 15
    • Experience Gained: 225-175
    • Weed Chance %: 0.05
    • Produce per Harvest: 1-3
  • Watermelon Vine
    • Source:Store, mail or garden.
      • Description: Eating Watermelon after becoming pregnant increases a Sim’s chance of having a girl.
    • Rarity: Uncommon
    • Skill Level: 5
    • Normal Value: $9
    • Perfect Value: $36
    • # of Produce Before Barren: 10
    • Experience Gained: 225-175
    • Weed Chance %: 0.25
    • Produce per Harvest: 1-2
  • Bell Pepper Plant
    • Source: Store, mail or garden.
    • Rarity: Rare
    • Skill Level: 7
    • Normal Value: $12
    • Perfect Value: $48
    • # of Produce Before Barren: 15
    • Experience Gained: 375-300
    • Weed Chance %: 0.2
    • Produce per Harvest: 2-4
  • Garlic Plant
    • Source: Store, mail or garden.
      • Description: Inflicts Garlic Breath on Sim if eaten.
    • Rarity: Rare
    • Skill Level: 7
    • Normal Value: $15
    • Perfect Value: $60
    • # of Produce Before Barren: 30
    • Experience Gained: 375-300
    • Weed Chance %: 0.1
    • Produce per Harvest: 3-5
  • Life Plant
    • Source: Science career opportunity, Gardening opportunity
      • Description: Reduces a Sim’s age by 1 day.
    • Rarity: Special
    • Skill Level: 7
    • Normal Value: $25
    • Perfect Value: $100
    • # of Produce Before Barren: 12
    • Experience Gained: 375-300
    • Weed Chance %: 0.25
    • Produce per Harvest: 1-3
  • Death Flower Plant
    • Source: Catacombs exploring, Science career opportunity.
      • Description: Plant produces only 1 flower before dying. After being revived with Green Thumb trait, it will produce one more and then be barren. Can save the Sim from death.
    • Rarity: Special
    • Skill Level: 7
    • Normal Value: $0
    • Perfect Value: $0
    • # of Produce Before Barren: 2
    • Experience Gained: 375-300
    • Weed Chance %: 0.025
    • Produce per Harvest: 1-1
  • Flame Fruit Bush
    • Source: Catacombs exploring, Science career opportunity
      • Description: Fruit provides +5 mood if in inventory.
    • Rarity: Special
    • Skill Level: 7
    • Normal Value: $18
    • Perfect Value: $72
    • # of Produce Before Barren: 20
    • Experience Gained: 375-300
    • Weed Chance %: 0.05
    • Produce per Harvest: 1-3
  • Money Tree
    • Source: Fishing, Criminal career opportunity.
      • Description: Produces Money Bags and cannot be replanted. If a full vacant square is next to it when it reaches “perfect” a seed (Normal quality) will drop.
    • Rarity: Special
    • Skill Level: 7
    • Normal Value: $100-$200/bag
    • Perfect Value: $700-800/bag
    • # of Produce Before Barren: 10000
    • Experience Gained: 375-300
    • Weed Chance %: 0.25
    • Produce per Harvest: 2-5
  • Cheese Plant
    • Source: Store.
      • Description: Enabled through skill opportunity, after which you will be able to directly “plant” cheese.
    • Rarity: Special
    • Skill Level: 8
    • Normal Value: $5
    • Perfect Value: $20
    • # of Produce Before Barren: 15
    • Experience Gained: 150-100
    • Weed Chance %: 0.25
    • Produce per Harvest: 2-5
  • Eggplant
    • Source: Store.
      • Description: Enabled through skill opportunity, after which you will be able to directly “plant” eggs.
    • Rarity: Special
    • Skill Level: 8
    • Normal Value: $7
    • Perfect Value: $28
    • # of Produce Before Barren: 15
    • Experience Gained: 150-100
    • Weed Chance %: 0.25
    • Produce per Harvest: 2-5
  • Burger Patty Plant
    • Source: Store.
      • Description: Enabled through skill opportunity, requires ability to plant Cheese/Eggplant.
    • Rarity: Special
    • Skill Level: 9
    • Normal Value: $16
    • Perfect Value: $64
    • # of Produce Before Barren: 15
    • Experience Gained: 150-100
    • Weed Chance %: 0.25
    • Produce per Harvest: 2-5
  • Steak Plant
    • Source: Store.
      • Description: Enabled through skill opportunity, requires ability to plant Cheese/Eggplant.
    • Rarity: Special
    • Skill Level: 9
    • Normal Value: &28
    • Perfect Value: $80
    • # of Produce Before Barren: 15
    • Experience Gained: 150-100
    • Weed Chance %: 0.25
    • Produce per Harvest: 2-5
  • Omni Plant
    • Source: Order Seeds through mail.
      • Description: Enabled through skill opportunity, requires ability to seed Burger/Steak Plant, requires feeding. Can not be fed Death Flower, Money Bag, seeds, or household objects, but can be fed fruits, vegetables, fish, as well as non-disappearing books (no recipes, sheet music), to produce one harvest’s worth of multiple copies, before needing to be fed again. Omni plant seeds ordered from the mail CAN be planted by Sims without the opportunity but with level 10 gardening.
    • Rarity: Special
    • Skill Level: 10
    • Normal Value: Varies
    • Perfect Value: Varies
    • # of Produce Before Barren: 25
    • Experience Gained: 400-300
    • Weed Chance %: 0.15
    • Produce per Harvest: 2-5

If the harvested produce is sold to Grocery Store, it sells at 10% higher value than via inventory hole.

The sales value are as follows, rounded down:

Normal: 100%
Nice: 110%
Very Nice: 150%
Great: 200%
Excellent: 250%
Outstanding: 300%
Perfect: 400%

Tips & Tricks

  • Sick of watering your plants?

This helpful ‘Schprinkler’ waters plants on a 5×5 area. Although it seems like a waste of water having to run your sprinkler 24/7 it is totally worth it. You don’t need to go near it to turn it on and off, it’s remote like music systems. Luckily you can lower the cost of your bills by Tinkering with the ‘Schprinkler’ and making it Auto-Water your plants between 4am and 7am, which is helpful as it starts an hour before the growth occurs, and ends an hour after.

  • Green Thumb personality trait and Super Green Thumb Lifetime Reward will help gardening.

Sim with Green Thumb personality trait will have “Talk To Plant” interaction with plant which will increase the quality of plant produce. Sim with Super Green Thumb Lifetime Reward will grow plant one level of quality higher than the seed or fruit they planted.

  • Search the neighborhood for better quality seeds to start with.

Extreme Life Insurance

[Friend] fears a visit from the grim reaper may come all too soon and would like a little… insurance. Grow a Death Flower and deliver it to [Friend] before it’s too late. You’ll be paid handsomely for this piece of insurance – a wise choice!

Uncommonly Good

Bring 20 Excellent Harvest-able(s) to the restaurant to receive the ability to plant Cheese and Eggs.

The Omnificent Plant

Bring 10 Outstanding Steaks to the Restaurant. The chef at the restaurant has one final challenge for you to complete before granting you unlimited gardening power! You’ve been asked to bring in 10 homegrown Steaks of Outstanding quality. It’s a nigh impossible order to fill, but you must find a way if you want the Omni Plant!

Fertilizing

Fertilizer is used to enhance the produce. The quality of the produce will increase as long as the fertilizer is applied. The list of fertilizer effectiveness-time is below:

Grade & Times

  • Life Fruit
    • Grade: 25
    • Time: 6
  • Angelfish
    • Grade: 25
    • Time: 4
  • Vampire Fish
    • Grade: 25
    • Time: 3
  • Shark
    • Grade: 20
    • Time: 4
  • Lobster:
    • Grade: 20
    • Time: 3
  • Garlic:
    • Grade: 15
    • Time: 6
  • Steak, Bell Pepper, Flame Fruit, Blow-fish, Piranha, Red Herring, Siamese Catfish, Tragic & Clown Fish
    • Grade: 15
    • Time: 4
  • Black Goldfish, Salmon, & Swordfish
    • Grade: 12
    • Time: 3
  • Watermelon
    • Grade: 10
    • Time: 5
  • Jellyfish, & Minnow
    • Grade: 10
    • Time: 4
  • Tuna
    • Grade: 10
    • Time: 3
  • Rainbow Trout
    • Grade: 8
    • Time: 3
  • Lime, Onion
    • Grade: 5
    • Time: 6
  • Potato
    • Grade: 5
    • Time: 5
  • Burger Patty, Cheese, Egg, Apple, Lettuce, & Tomato
    • Grade: 5
    • Time: 4
  • Grapes, Alley Catfish, Anchovy, & Goldfish
    • Grade: 5
    • Time: 3
  • Death Fish
    • Grade: -200
    • Time: 4

Challenges

Master Planter

A Master Planter must plant every type of plant that can be planted in the game. Once you have mastered the varieties you will be able to cut weed growth significantly on future plants.
Note: 19 types total, ca. 5.2% per type

Botanical Boss

Botanical Boss must harvest at least 75 Perfect fruits and vegetables. After so many Perfect harvest-able(s), the plants of Botanical Bosses almost never die from neglect.

Master Farmer

Master Farmers have harvested at least 650 fruits and vegetables. The plants of Master Farmers remain watered and fertilized longer, meaning their gardens are more efficient

Level Abilities

Once you’ve reached a certain level you’ll be able to do different things and abilities.

  • Level 1
    • Will be given seeds: Lettuce, Apple, Grape, Onion, Lime, & Tomato.
  • Level 2
    • The ability to Weed.
  • Level 3
    • The ability to Fertilize.
  • Level 4
    • The ability to plant
  • Level 5
    • The ability to plant uncommon plants.
  • Level 6
    • The ability to revive plants. (Green Thumb Trait)
  • Level 7
    • The ability to plant Rare and Special seeds.
  • Level 8
    • The ability to plant Cheese and Eggplant. (Skill Opportunities)
  • Level 9
    • The ability to plant Steak and Burger Patties. (Skill Opportunities)
  • Level 10
    • The ability to plant Omni Plant seeds. (Skill Opportunities)

World Adventures

  • Cherimola Blan Grapes
    • Source: France/Store
  • Renoit Grapes
    • Source: France/Store
  • Avornalino Grapes
    • Souce: France
  • Meloire Grapes
    • Souce: France
  • Plum Tree
    • Souce: France
  • Pomegranate Tree
    • Souce: France/General Store Al Simhara, Egypt/Farm to the left of the Sphinx
  • Cherry Tree
    • Source: Han’s Orchard China/General Store Al Simhara, Egypt
  • Cranerlet Nuala Grapes
    • Souce: France
  • Gralladina Fran Grapes
    • Souce: France
  • Pomelo Tree
    • Souce: France/Farm to the left of the Sphinx in Al Simhara, Egypt

Q&A

How do I get bad apples?

Where there are many theories on how to harvest bad apples for the ‘Tad Bit Batsy’ opportunity. So, we can only hope that EA changes this opportunity. The bad apples have caused more Simmers headaches than any other opportunities. This shouldn’t be so difficult, or the time limit should be removed. Also if they want to keep it ‘bad’ apples, they should consider making the seed you’re given putrid, so that it will be easier to get bad apples. You wouldn’t think it would be this hard. They are as follows:

  • You can find bad apple seeds around your neighborhood.
  • Sit apples out on the counter or outside and check with them often to check the quality of the apples.
  • Try and plant an apple tree with low gardening skills.
  • Don’t tend to your garden. Usually if you don’t water or weed your garden and harvest the vegetables when they first ripen, the quality for said vegetables lowers.
  • If you got an omni plant and one bad apple, try giving that bad apple to the omni plant and it might give you more bad apples.

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